Nioh 3 Skills Database
Full skills list. Use these in the build editor to select what shows on each build page.
Amplification
Cost: 3
Extends the duration of Onmyo Magic item effects.
Passive • Common
Artifact Defense
Cost: 8
Prevents gauge depletion when you take damage while using Living Artifact; reduces the duration of Living Artifact.
Passive • Common
Artifact Tenacity
Cost: 4
Reduces gauge depletion when you take damage by 9.0% when you are attacking while using Living Artifact.
Passive • Common
Attack Mastery I
Cost: 2
Increases Attack by 5.
Passive • Common
Attack Mastery II
Cost: 4
Increases Attack by 12.
Passive • Common
Awakening
Cost: 3
Allows you to use Onmyo Magic faster.
Mastery • Common
Enduring Destruction
Cost: 5
After a successful Burst Break, inflicts Increased Damage Taken on an enemy (increases damage taken from attacks).
Passive • Common
Enduring Vigor
Cost: 4
Restores Ki after a successful Burst Break.
Passive • Common
Enhanced Style Shift
Cost: 5
Unleashes an attack in the vicinity when performing a Style Shift; applies Arts Proficiency Acceleration when switching to Samurai Style or Ninjutsu Acceleration when switching to Ninja Style (increases Arts Gauge/Ninjutsu Gauge fill rate).
Passive • Common
Fatal Fists
Cost: 5
Increases damage dealt by bare-handed attacks.
Passive • Common
Flexibility
Cost: 4
When using Style Shift, applies Increased Follow-up Damage to yourself (increases the damage of your next attack).
Passive • Common
Fortitude I
Cost: 2
Increases Life by 40.
Passive • Common
Fortitude II
Cost: 4
Increases Life by 100.
Passive • Common
Healer
Cost: 5
Increases the maximum number of elixirs you can carry by 1.
Passive • Common
Ki-Sapping Follow-up
Cost: 5
Increases damage dealt by melee attacks against enemies that have run out of Ki and are in a winded state.
Passive • Common
Lingering Spirit
Cost: 4
Recovers 30.0% of the Amrita left at your grave when you die.
Passive • Common
Mysteries of Onmyo Magic
Cost: 6
Grants a chance for Onmyo Magic items other than Summoning Seals to remain unconsumed on use.
Passive • Common
Mysteries of Summoning
Cost: 6
Grants a chance for Summoning Seals to remain unconsumed on use.
Passive • Common
Ninja's Equilibrium
Cost: 7
Reference Stats for weapons equipped in Samurai Style become the same value as Reference Stats for weapons equipped in Ninja Style.
Passive • Common
Panacea Curefast
Cost: 5
Increases Life restored by elixirs by 15.0%.
Passive • Common
Powerful Shift
Cost: 6
Unleashes an attack in the vicinity when performing a Style Shift; if the attack damages enemies while your Ki is low, you recover a certain amount of Ki.
Passive • Common
Pure Heaven Cursed Earth
Cost: 3
Extends range of purification.
Passive • Common
Quelling Requiem
Cost: 4
Increases the drop rate of Soul Cores by 10.0%.
Passive • Common
Repel Expert
Cost: 5
Extends the window of opportunity for a successful Style Shift Burst Break.
Passive • Common
Samurai's Equilibrium
Cost: 7
Reference Stats for weapons equipped in Ninja Style become the same value as Reference Stats for weapons equipped in Samurai Style.
Passive • Common
Single Slash Kata
Cost: 5
Increases strong attack damage by 15.0%.
Passive • Common
Spirit Ascension
Cost: 4
Charges the Amrita Gauge when you hit an enemy with a Guardian Spirit Skill.
Passive • Common
Spiritualism
Cost: 5
Increases maximum Spirit Force by 5.0%.
Passive • Common
Style Shift Flow
Cost: 4
Allows you to cancel attacks with Style Shift more quickly.
Passive • Common
Style Shift Gust
Cost: 3
Allows you to use Style Shift to repel an enemy's projectiles and counterattack.
Passive • Common
Summoning Basics
Cost: 5
Increases the amount of Summoning Seals previously prepared.
Mastery • Common
Supreme Burst
Cost: 4
Increases the Amrita Gauge after a successful Burst Break.
Passive • Common
Supreme Parry
Cost: 5
Recovers 150 Life after a successful Burst Break.
Passive • Common
The More the Merrier
Cost: 4
Cancels your action and allows you to use Summoning Seals.
Passive • Common
Three Wars Stance
Cost: 7
Reduces damage taken when fighting bare-handed and prevents you from being staggered.
Mastery • Common
Tourbillon
Cost: 8
When switching to Samurai Style, applies Enhanced Arts Proficiency; when switching to Ninja Style, applies Ki Consumption Down (Enhanced Arts Proficiency increases strong attack and Martial Arts damage while Arts Proficiency is active; Ki Consumption Down reduces Ki consumption).
Passive • Common
Unarmored Death
Cost: 8
Increases damage and Ki damage dealt in proportion to the number of areas not covered by equipment.
Passive • Common
Versatility
Cost: 8
Hitting an enemy with Martial Arts grants Versatility; stacks increase by 1 per strike (max 9), increasing melee damage; each Martial Art must be unique (II variants count as the same as base).
Mastery • Common
Vigorous Spirit
Cost: 5
Applies Auto Life Recovery to yourself as long as your Life is above a certain threshold (gradually recovers Life over time).
Passive • Common
Vital Spirit
Cost: 4
Increases Amrita gained when defeating an enemy by 4.0%.
Passive • Common
Volitional Onmyo Magic
Cost: 3
Allows you to perform Onmyo Magic while moving.
Mastery • Common
Volitional Summoning
Cost: 3
Allows you to summon Guardian Spirits using Guardian Spirit Skills while moving.
Passive • Common
Weight Bearer
Cost: 6
Increases the maximum weight of equipment you can carry.
Passive • Common